I’m in!

Ludum Dare is around the corner once again and once again I’m in! This time I’ll be working solo, last time I tried teamwork with the lovely DreamTeam. It was amazing, but the core LD-experience is solo if you ask me!

I’ll use SFML with C++ this time, with a little lib I’ve written, it provides window handling, sound, some gamelogic and stuff, so that I can concentrate on creating a game, rather than wasting precious hours on getting a working window! If you feel like you want to look at it, you can download it HERE. I must warn you though, it’s hastily written and filled to the brim with bugs!

For graphics I’ll use Photoshop, and sounds I will either record and process in Audacity or generate with SFXR, we’ll see!

I wish you all a good Dare!