Yay, video!
Okay, I implemented some scoring, and I still have a shitload to do though…
Here’s a video of what it looks like for now. I’ll change the sprites, reactivate the hitboxes ( and recheck them, ’cause it’s weird ).
It’s playing pretty well with a gamepad.
For the week-end now, I’ll do some more stuff of the game like:
Add the menus, reactivate and debug hitboxes, make real levels ( and not that crap with copy pasted enemies apparitions ), change the sprites, add the almost final scoring system, debug more, and a lot more things.
And I’ll release a beta version on sunday I think.
So, here we go for the video, enjoy: