I’m In!
This will be my third try at a Ludum Dare “compo”.
Same tooling than last time: npm packages (mostly stack.gl), browserify, some blender modeling with an Eclipse IDE topping. Oh, and I may reuse non-gameplay code from my github snippets and previous LD entries.
But different objectives: hopefully I’ll spend less time learning and pushing the technical envelope, and focus on gameplay elements. Answer in 50 hours 