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I’m in hoping to complete a game during the compo. I’ll be aiming to make a 3D game this time and try my best to not do something like a generic FPS, boring tower defense, or flappy clone. Something original or crazy that’s simple in design. Oh, and I will definitely include a procedural system or two, regardless of whether it’s weapons, maps, enemies, or something insane.
Tools, Editors, and Engines:
- Unity3D
- Paint.NET
- Audacity