Chien Loco is in (hopefully for real this time)
After Minimum Friction on Ludum Dare 26, and 10 Seconds Warning on Ludum Dare 27, I’m back for more programming fun. hopefully real life won’ t get in the way and I’ll make it as expected. My tools of the trade:
- Arch Linux
- g++ and Netbeans
- Gimp
- SFML 2
- The menu, splash, joystick and credits code I used for 10 Seconds Warning.
- Audacity, sfxr, Otomata and Punk-o-matic. Or whatever I can use to make sounds and irritate people.
- Mingw32 to cross compile my game for Windows.
- An Epson scanner if I ever feel the need to scan something into bits.
As usual, I’ll try to get a beta out by Saturday, but most likely will do a final build 5 minutes before the final deadline on Sunday. LOL!