2xPac
unfinished. working tomorrow until 17 hours from now so it’s impossible for me to finish in time
pac man tribute/reboot
play two “worlds” at once using the same controls
turn based
lose points for inefficient moves (ramming into walls and allowing enemies a free turn etc… this happens a lot if you don’t take care, considering the maps are different)
when powerups are in they will probably be able to be shared between the “worlds”
C&C appreciated
As usual i spent too much time on aesthetics. It’s built in Fusion 2.5 and to be honest I don’t think it was a great choice. enemy pathing was hindered by a nasty bug for about 10 hours due to complex workaround for the lack of hierarchical structure in fusion 2.5
the images are GIFs, please click through ![]()

