2xPac

 

unfinished. working tomorrow until 17 hours from now so it’s impossible for me to finish in time

pac man tribute/reboot

play two “worlds” at once using the same controls

turn based

lose points for inefficient moves (ramming into walls and allowing enemies a free turn etc… this happens a lot if you don’t take care, considering the maps are different)

when powerups are in they will probably be able to be shared between the “worlds”

C&C appreciated

As usual i spent too much time on aesthetics. It’s built in Fusion 2.5 and to be honest I don’t think it was a great choice. enemy pathing was hindered by a nasty bug  for about 10 hours due to complex workaround for the lack of hierarchical structure in fusion 2.5

the images are GIFs, please click through :)

2xpac_1

2xpac_2