In for the first time!
I’ll be entering the contest with my teammate Tetriste. This is the first time either one of us will do a game making jam!
We’ll be using our own engine we did as a school project. It will probably get messy :). The engine is in C++ with GLSL 3.1 shader support. It includes the following libs which me might or not use:
- CImg
- freeglut
- GL
- glew
- GLM
- libpng
- PhysX
- zlib
Here’s what we will be using in term of software:
- MS Visual Studio 2010 and 2013
- Github for code sharing
- Photoshop CS5 and Gimp
- 3ds Max 2013 (maybe we’ll just go with glCubes instead…)
- FruityLoops for music.
We’ll also be using a database of sound at soundsonline.com.
I’ll try doing a timelapse of the process at the end 