Update #1 – Our top-down time limited shooter
We’re working on a top-down shooter that has a strict time limit in which you must clear the room. Basically, you’re given 15 seconds and kill all the enemies and get out of the room before it explodes. You keep going until you lose, and your goal is to see how far you can get. We have a core game loop so far, we just have lots of polishing, effects, and audio to do.
