I’m In

I am in once again, possibly with help once more.

Not sure what sound/music systems, but we will be working with raw JS again.  So!  Maybe some photoshop, maybe some LMMS, and plenty of derping in HTML5 and JS.

I’m going to be using an updated version of my framework code, same stuff I used last time (with updates), demoed here:

http://gwbloom.com/dev/games/FDZvers/FDZmini-0.6/

http://gwbloom.com/dev/games/FDZvers/FDZmini-0.6.zip

 

The actual ‘framework’ code is in the “FDZ_js/” folders, the demo code in the “ex_js/”.  So although it has a little game demo, the real bulk of the interest is in the canvas transformations and actor tracking.  I’ve added new stuff for it to use clipping, multiple layers… none of it even a little bit efficient!  Wee!

 

Welp, here goes nothing…