10 hours into the jam, the game starts taking shape

Yeah the level design should not be the thing to do on the first day. But at least it allows me to search for a particular aesthetic!

You play as the dog, your mission is to guide your owner to the grocery store, without any explosions. You see, Old Roger has a little war wound, not to say he is a literal warhead.

The bottom text is a placeholder for the storytelling/dialogues. I found a cool pixel font this morning, I might use it for other projects.

I also implemented some cars, that can bump into you, which puts stress on the leash, which eventually detonates Old Roger. Be careful!

Capture d’écranem2021-10-02/em18-11-50.png