Working on a post-compo version
You can play the original version here
I've been kinda working on a post-compo version of my game, here's a list of changes:
-time until the pickup spawns as a bar on the screen;
-blood from enemies;
-camera shake;
-fixed the bullet damage kinda being weird;
-awesome mega cool menu art;
-cooler buttons;
-can't hold the gun upside down anymore;
-more upgrades(you can get more bullets to fly out your gun :0);
-probably something else i forgot;
Here's some screenshots from the game now:


Some things I am yet to do:
-Update character art and animations
-Better sfx
-maybe some more upgrades(enemies shooting a few bullets :0000000)