Planeterarium .inc Day 1

Phew I'm tired...

So for this Ludum Dare I'm making a sidescrolling survival game about taking care of the ecosystem on a small planetoid.

Day 1 went pretty slow with having to make a character controller on an uneven circle and Unity being annoying. However I managed to enlist the artistic abilities of my friend Kal. I was planning on doing the jam anyway so this was an easy decision.

What I got done today:

  • 2D Procedural planet terrain generation system.
  • Movement on those planets.
  • Energy meter that goes down overtime and faster when you sprint.

Tomorrow I'll be focusing on making an inventory system and mechanics around that and hopefully I can dedicate Monday to creating and balancing the ecosystem.

Anyway Here are some screen shots

Ingame Screenshot

planeterarium.png

A planet generated with my system

planeterarium3.png

A close up of a spot where the bedrock breaks the surface forming a mountain.

planeterarium2.png