Day one of the game Tirld
The game Tirld(A fusion of the words "tiny" and "world") is written in C++ with the SFML library. It is about a (for now) green person on a tiny platform made out of tiles.
Development began by adding simple gravity and collision.
Step two was to get some textures into the game! So I wrote a function to load in tiles from a big .png file.
Step three were some core gameplay elements: Tile breaking and placing. This took longer than expected and gave me some problems.
The last thing I did was just fixing some bugs.
Now, to show you how it looks right now, I present you this gif:

Have fun everyone!
Github page: https://github.com/HolyOlaf/LD38