Saturday comes to a close - progress is afoot!
Time to call it a night, I think. I've got a commitment of a few hours tomorrow, but if I can get started nice and early I should be able to get a solid 9 hours of work in. It's gonna be a scramble, but I think I can pull something off.
Since my last update, got some core "game essentials" in place:
- The level end actually advances the level (although there's just one, for now)
- Added an "enemy" - a tree that shoots pollen, which is very harmful to Bubble Boy
- More importantly, added the concepts of lives, hit points, death, and game overs, to go with the enemy
- Put a few rudimentary sound effects in place.
Looks a little something like this, at the moment:
https://www.youtube.com/watch?v=NIPAIfO6S3I