Strangeness Posted

So I was able to get my game Strangeness posted, including both Mac and Windows builds.

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Strangeness is a little puzzle game about a world that's too small (along the same general lines as Chip's Challenge). It's my 9th Ludlum Dare submission, but only my second using hand-designed levels instead of procedural generation (or third, depending on how you count).

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There was a bit of a learning curve figuring out how to use Tiled, and then another one figuring out how to get data out of a TMX file reliably, so I did't get as many levels done as I'd hoped for. I also think the game would have benefitted a great deal if I had been able to implement one or two additional enemy types or interactable objects. Nevertheless, I'm reasonably pleased with how things turned out.

Shout-out to to my fiancée for helping me with some of the art.

EDIT: Updated the download link for Windows, it previously contained a spelling error.