Les Misérables

I saw Les Misérables at the paramount theatre Seattle on Friday, and idea didn't really come to me right away. splash.png My roommate really loves disco Elysium. I never played it but figured it would be neat to try and make a detective game where you investigated each signal and picked lenses to see the world through. Said you had inner voices.

I wrote the prologue and had AI took over after that point because I only had 12 hours to work on it this year but was fun to see it copy me for the rest and do what would have taken me 20 hours a minute.

First time building dialog-based game. Decided to put all the game logic in an async function and that worked surprisingly well. Also had fun with the music. used to compose the scores.

Leave a comment if you know how to make it embed properly.

Overall, had a fun time.

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