A Small Update to my Game

I have released a small difficulty and bug fix update for my LD59 jam, Calller IDie. I listened to the feedback about how hard the game was, so I made a few adjustments!

Features

  • Added a new finale to replace the old one
  • Both Agent and player are faster

Balancing

  • Speed upgrades give higher speed
  • Agent stalls for longer after respawn
  • Player life count increased from 3 to 5

Bug fixes

  • The menu now has mouse capture turned off after running out of lives
  • Fixed the cutscene not playing under certain conditions

Thanks to all who played it :)