A Small Update to my Game
I have released a small difficulty and bug fix update for my LD59 jam, Calller IDie. I listened to the feedback about how hard the game was, so I made a few adjustments!
Features
- Added a new finale to replace the old one
- Both Agent and player are faster
Balancing
- Speed upgrades give higher speed
- Agent stalls for longer after respawn
- Player life count increased from 3 to 5
Bug fixes
- The menu now has mouse capture turned off after running out of lives
- Fixed the cutscene not playing under certain conditions
Thanks to all who played it :)