I'm in! :D

I'm just starting holidays today, and what a better way to celebrate than by doing some more gamedev :slight_smile:

I've started thinking of some ideas with the final theme selection, and as far as tools go, I'm still undecided, but odds are that I'll go for the familiar ones:

  • Code: Most likely, Haxe+Flixel on FlashDevelop, or Unity 5 + Visual Studio 2017.
  • Art: Photoshop, Aseprite or Graphics Gale, Inkscape. Perhaps TexturePacker
  • Audio: Audacity and probably some sound effect generator. If I have the time for music, then either Caustic 3 or Bosca Ceoil. I could experiment a bit with GarageBand as well, but I've never used it before and given the time constraints (in my case, particularly for audio :sweat:) the experiments could be risky.
  • Levels: If I need an editor, Tiled.

My preparation plan includes some more brainstorming, checking the tools, doing some shopping for groceries, playing "for science" and hopefully having a good rest.

Best luck to everyone else! :D