Lessons Learned
- The Quest engine, while an easy way to create a text adventure, does not support exporting its files (.quest extension) to HTML and JavaScript very well.
- Although I can’t publish my version of my game (the only realistic avenue would be to release it to the Quest website, which I am not ready to do given that I plan on building my game more and more), I have a game of sorts, and I have greatly improved my ability to manage my time and conceptualize the logic of trading and using items and altering story while not bending the fabric of my game’s universe. It’s nice to have a game, even if it’s not in an ultimately publishable form.
- When you really need sleep, it’s a lot easier not to wish you could stay up all night every night.
Hope that everyone had a wonderful time with this event!