Ooops!

Well, not a lot to show so far.

Once more I pick a framework and then proceed to use it in a way it was never meant for! In this case, I am trying to do scaling/rotating tilemaps in HaxeFlixel.

Is it possible? Sure. Is it hacky? Oh heck yes.

It works, and now on to getting Nape to play along nice with the rotated tilemaps... But I think I will do that tomorrow!

It took me a lot longer than I expected to get this working. I'm an old pro at Flixel and Flash, but let me stress the OLD. Flixel has had one major re-write since I last touched it, and it looks like HaxeFlixel has undergone a few more since then. I had to relearn everything.

I am SO FAR BEHIND. :gorilla:

LudumDare39em2017-07-30/em01-43-43.png