Jam Day 2
Happy to not be in the compo...
In our second day we've our plattformer engine working pretty good with some of the core mechanics:
- Losing energy every second.
- Charging energy on the charger zones.
- Getting some energy from gems.
- Level manager. ...
We want to force the player to stop on the charger zones, take a breath, and decide his next steps.
https://www.youtube.com/watch?v=liwH-TvJKnM
Custom Engine (C++/SDL/OpenGL) Dino by @davidcollado