The World's Worst Segway complete
Well, I actually finished yesterday with like 5 hours to spare (I needed some energy for the week) but I'm pretty happy about how the game turned out.
https://ldjam.com/events/ludum-dare/39/the-worlds-worst-segway
The amount of code was surprisingly small... I spent a lot more time on the graphics (still terrible, but less terrible than LD38). This was my first set of 3D models. I also spent a lot more time on polish, such as adding in visual feedback. For instance, the power bar flashes when you get low on power, and i made a little particle effect for when you recharge. Overall, it is a big improvement from LD38, which is all I can really ask for.
And now for the judging :smile:. I'll be playing some games tonight!
Nice work everyone.