LD 41 April 20–23, 2018

Boxing Surgery Simulator Post Jam PC/MAC

We spent a few extra hours fixing some stuff and implementing some feedback in a downloadable, post jam version of Boxing Surgery Simulator 2000 thats available to indulge your pugilistic tendencies for PC + MAC.

The HTML version is the original Jam Entry. The Desktop Builds have other nonsense added. If you are judging the game, play the HTML version first, then cry, then get the desktop version, then cry less.

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Fast-paced and turn-based

Check out * 12Slash, a game where you and the enemies take *3 second turns to hack & slash each other >>> https://ldjam.com/events/ludum-dare/41/12slash

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Shameless begging for ratings ;)

Hey we just want you to play our game and have some fun ;)

https://ldjam.com/events/ludum-dare/41/z-for-zentipede 11880.png

Blocks'N'Blaster - A Shooter/Platformer/Puzzle

https://ldjam.com/events/ludum-dare/41/blocksnblaster-1

We'll rate hundreds of games this week end , so don't hesitate to rate us ! And be honest with your vote, we really wanna know what our game is worth :D

Already saw amazing games since the beginning of the jam, love you guys :D

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Future Updates for Ball-Dash Arcade

Thanks for everybody's feedback who has played our game Ball-Dash Arcade. If you haven't check us out @ https://craigaubrey.itch.io/ball-dash-arcade

We're taking everybody's suggestions on board and will hopefully be able to continue development & implement some of your cool ideas in to the game.

Cheers!

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Card Race (Pixel Edition)

Check out our card game for Ludum Dare 41. It is a lovely pixel art card game that you can race with your friends.

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https://ldjam.com/events/ludum-dare/41/card-race-pixel-edition-card-game

Shader model 3 now supported!

I used geometry shaders in my game to create the wireframe effect which worked great for PC which supports DX11 or Vulkan but not MacOS or WebGL. I had to resort to using GL.lines and the bloom render effect to port to MacOS and WebGL but that wasn't even near as easy as using geometry shaders.

Here is some footage from WebGL: ezgif.com-gif-maker.gif

It looks pretty good and close enough to desktop. If you don't feel like downloading the game or use MacOS please try my game, I'll make sure to check out yours. :grin:

Play Age of Pacman.

LDJAM 42 - Need of an Artist

So guys I am pretty much motivated for the next Ludum Dare 42 but I need an artist that time because I am a programmer. If anyone is willing to participate with me in the next game jam then do comment and we'll talk. You can see some of my work at https://velocityengine7.itch.io/ but I have lots of other ones as well. Thank You

Funniest gameplay ever.

Aryia was the funniest streamer that played our Jam entry. I was rolling on the ground, seriously.
Check it out, we managed to take a clip! RUN LITTLE CAR, RUUN AHAHAHAH
https://clips.twitch.tv/LovelyKitschyHippoNononoCat
And check our entry, if you want to play it :)
https://ldjam.com/events/ludum-dare/41/scarry

Got some video of Flong!

Finally got around to record a little gameplay footage of our game.

https://www.youtube.com/watch?v=sta8VVJNTBs

Got some quality feedback already about what to tweak & add for a later release, keep it comming!

We reached 20 ratings!

Thank you to everyone who checked out our game! If you want to help us get to 30 :D check out Time spike here: https://ldjam.com/events/ludum-dare/41/time-spike

Up for a FAST Date? [SpeedDating]

Hello! Together with @piotrmi we made the game SpeedDating !

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The Idea

After brainstorming possible genres we were especially fond of creating a Racing Game x Dating Simulator mashup. Mostly because we immediately shared a similar vision of trying to talk up a person while driving really fast. So the premises of our game became "distraction" and "multitasking".

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The Gameplay

You, as the player, have the task of building up a relationship with your date while also driving a car. You have to drive next to your date and look over to talk, making you vulnerable to obstacles to which you should pay attention to aswell. The further you progress in your relationship the faster you drive, decreasing the time you have to react to obstacles significantly.

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The Graphics

We decided on a "MS-Painty" / "Crayon drawn" kind of look for most of our textures. Not only do we really like this style, this also saved alot of time in creation of the textures, and looks good when done consistently. In addition, it helped with modeling, since most of our details come from our "crude" drawings instead of high polygon counts and baking normal maps.

The main graphical gimmick however is our "rolling-pin" shading. Similar to games like Animal Crossing all of our meshes curve in the distance to give the player a nicer looking horizon. This also allowed us to hide all of our "bad-looking" spawning business behind the curvature of our world.

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If you think this might be fun please try it right here! (HTML5 or Windows)

Thanks for reading!

Let's paint with Bob Ross!

Hi there!

I invite you to take a moment to relax and paint something good on our game for the jam: CallOfBobRoss!

Please take some time to play the game, and rate it!

Also, don't be shy to share your best canvas! Here are two we've done ;)

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Download on itch

Bloodtype Coffee

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Bloodtype Coffee is an 2D/3D switching game!

2D - SIDE SCROLLER 3D - ACTION SHOOTER!

You start a normal day in office but… after a whole night of work you better loot the coffee machine to save yourself from unconsciousness! In Bloodtype Coffee you have your hardest coffein shock ever in your life.

Game: You control an normal office man. Drink coffee on a coffee machine. But you need coins to buy your coffee. When your caffeine scale is to low you will die. Game over! In 2D you can run forward only and drink coffee. SWITCH in 3D and you have the action. You will see the real caffeine shock. You can earn coins by shooting in 3D the enemys or collect them on the ground.

Highscore is the distance you walk in the office.

Controls:

“E” - CHANGE 2D / 3D

2D

“W” - JUMP

“D” - WALK RIGHT

“SPACE” - DRINK COFFEE

3D

“W A S D” - TO WALK

“LEFT CLICK” - SHOT

DOWNLOAD: https://timco.itch.io/bloodtype-coffee

https://ldjam.com/events/ludum-dare/41/unkown-title

Gravity Chess - Post Mortem

Now that things have calmed down a little. I thought it's time to give a rundown of my game, Gravity Chess!

Browser Version

It combines chess and a 2D platformer so whilst you see a chess grid and pieces, once you've made a move, the pieces will fall down. You need to get all the piece to the targets.

From the start I wanted to make a puzzle game. I felt that it's makes for an easier route to a full game because once you've implemented the basic mechanics, you can simply make more levels. So I set out to do just that and after the first evening I had a basic game grid, a pawn that you could move around and the gravity mechanics. It looks a little something like this...

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Once I'd built this, I created a bunch of levels using the pawn. I was on to something but it needed more. The next step was to add more pieces, so I added the Knight, Bishop and Castle. This opened up some more opportunities but I still needed a few more mechanics.

What finally clicked was making both black and white pieces. The combination of gravity and using that to take other pieces, really made everything come together. Once I'd done that, I just needed to add more puzzles, changes the graphics to make it look more like a platformer and add a level select screen. If I had just a fraction more time I would have loved to add some music but ultimately, as a programmer, that was always going to be a challenge. You can see the final game below.

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Play in your Browser

A Typing & Shoot Em Up Game

A Typing & Shoot Em Up game. What can be better than that. There is no arrow keys to move or space bars to shoot. You need to type these. I will be pleased if you give it a try.

https://ldjam.com/events/ludum-dare/41/typeem-up

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