I'm in!
My first Ludum Dare! I'll be live-streaming the development on https://www.twitch.tv/0as0
I'll be using:
Language: Java
IDE: Eclipse
Graphics: Paint.NET / After Effects / Photoshop
Sound: BFXR.net / Audacity
My first Ludum Dare! I'll be live-streaming the development on https://www.twitch.tv/0as0
I'll be using:
Language: Java
IDE: Eclipse
Graphics: Paint.NET / After Effects / Photoshop
Sound: BFXR.net / Audacity
My first Ludum Dare! I’ll be live-streaming the development on https://twitch.tv/0AndrewShepherd0
I’ll be using:
Language: Java
IDE: Eclipse
Graphics: Paint.NET / After Effects / Photoshop
Sound: BFXR.net / Audacity
Last night I finished the walking part of the engine, now I'm going to work on sprites, the player, and collision. https://www.twitch.tv/0andrewshepherd0
Second time doing Ludum Dare! Going to try and actually get ratings this time. I'll be streaming everything on https://www.twitch.tv/0as0
I'll be using:
Language: Java
IDE: Eclipse
Graphics: Paint.NET / After Effects / Photoshop
Sound: BFXR.net / Audacity / FL Studio 12 (probably not because i'm not a musician)
So I've participated in Ludum Dare twice now, LD40 will be my third time. And I've definitely learned a lot of new things, one of those is to make a basic framework instead of writing everything from scratch. Making the basic engine takes up most of the time leaving not much time to do the actual gameplay. So I wrote a very basic framework for 2D games in Java to use this ludum dare!