LDJam user 282870

Ludum Dare 50

I'm in at 70 years old

40 year 'C' and Assembler Systems coder going to try a little game programming. Visual Studio 6.0, using 'C' with old style MFC classes.

Started my game Beebs Bump!

Just started my project. Going to be a combination of Breakout, and Match 3 type game, in a dialog box environment. Hopefully, everyone will enjoy it.

I am streaming on YouTube, under BeebsterGames. Will post a screenshot when I have something cool.

Backup!!!

Just a reminder for everyone. Make a backup of everything... Often.

Over forty years as a programmer has taught me to back up.

Day 2 of Beebs Bump

Still moving along. Game is pretty much finished, but, it has a design flaw that is explained in the video.

Take a look...

https://youtu.be/Yxg9clsuzww

Beebs bump is completed

The game is finished, I will have all the links on the software publishing page

https://youtu.be/XpOnk5gYEis

Beebs bump looks completed...

Spent some time cleaning up logic, fixed a few bugs, found some bugs, and fixed them. The game looks completed now, hope you all enjoy it.

I learned a lot from these last few days, for someone my age that is saying something.

Enjoy the game...beebs-bump.png

Beebs Bump, adjusted the game play and scoring

I had some guys tell me and actually had a screen shot of getting above level 100. I adjusted the scoring so that it is probasbly not going to happen now.

The game is up on the link

Cover Image.png

Ludum Dare 51

Yet another Ludum Dare to tickle our fancies

Excited for this Ludum Dare. It's going to bwe a real corker.

I'm going to use Godot to build my masterpiece.

My themes are

"Keep em' guessing..." and "A roll of the dice".

Good luck to everyone!!

Ludum Dare 52

Simple yet filled with possibilities

So, I thought long and hard. Scoured my brain and my past seventy years of experience in life and have come up with these two powerful themes:

  1. Arrows
  2. Bounce

As the title suggests, simple, yet filled with endless possibilities.

Oh, and I also have some framework for games that match these themes.

Just sayin'

I'm in again, but I have a question

This will be my second LD. The first one I had a hosted website so I just put my game and my code on there for download. This time around I do not have an ISP for hosting.

Where do I upload my game and my source code for those who want to play the game or view the source?

Ludum Dare 53

I'm in... Again

So, I thought that

  1. Space Battle
  2. Lets Farm

and my favorite

  1. Tanks Alot

might be cool this time around

I'm going to use Godot 4.0. I have been working really hard lately on getting up to speed in their 2D functions and have built a small but fun game. Hopefully it should be finished by weeks end. I might put it up on itch.io

The Slaughter List

Is there a way to allow a download of the slaughtered list? It would be great as an inspiration for new game ideasSlaughtered.png

No matter what happens I am going to write a game with the theme "Pick up the Poop!" It is going to be epic,

Meltdown on itch.io

Hello all. I uploaded my little Asteroids like game to itch.io.

https://beebster.itch.io/meltdown

I am not sure how to publish a game here. If anyone could help it would be greatly appreciated

Background.png

https://youtu.be/Ma6LnSwq56Q

Getting charged up...

Getting pretty excited, and at 70 years old that is saying something!!

Here are my votes:

Round Two Voting.png

An Ode to Ludum Dare

So, I was inspired with all the poems and Commandments and such that I wrote a poem. I wrote the poem. This is not ChatGPT, or any AI, this is just me being silly.

I streamed it so I could bring you:

An Ode to Ludum-Dare: A Band of Brothers

https://www.youtube.com/live/8chnhdCKtA8?feature=share

Theme Voting

I suppose you could say that I narrowed my picks a pit.

Parasite really looks good to me

Round Three Voting.png

Ludum Dare 53 submission

So, in the world of programming, you never finish a project, you just run out of time. That being said, this is my submission for Ludum Dare 53

https://youtube.com/live/-0GUPQwo3D8

Inspiration was my wife, my son, and my two grandsons Testers were my Son, and two grandsons

Graphics were from https://game-endeavor.itch.io/mystic-woods

Music and Sound FX were from https://freesound.org/

The Sorceress was a single page sprite sheet from a Google Search

The Title, Win, Lose, Graphics screens were generated by Image Creator

The Engine was Godot 4.0

The 600 or so lines of code, were GDscript and me.

Enjoy

https://beebster.itch.io/ludum-dare-53

Hopefully this is how you submit...