Check out our game - Descent Protocol
It's fun and quite challenging: https://ldjam.com/events/ludum-dare/57/descent-protocol-1
https://youtu.be/ZzjeVWvainQ
It's fun and quite challenging: https://ldjam.com/events/ludum-dare/57/descent-protocol-1
https://youtu.be/ZzjeVWvainQ
Hey everyone! Here's a quick breakdown of our experience making Descent Protocol for Ludum Dare 57.
You descend into a dangerous, vertical dungeon using your trusty grappling hook and rope -- your only lifeline as you swing, jump, and navigate deeper and deeper into the unknown. It’s all about momentum, timing, and not falling to your doom. 😅

We built the game in Unreal Engine 5, and while it gave us some great tools, it also threw a few curveballs our way. Specifically, the rope physics were a huge challenge. UE5’s physics system has its quirks, and making a grappling hook that feels good and behaves somewhat realistically was... let’s just say “an adventure”.
That said, we’re super happy we managed to get it all working within the jam window -- rope mechanics, movement, level flow, the whole vibe -- without any major issues. (Okay, maybe a few “grappling into the void” moments during testing...)
Thanks to everyone who’s played and left feedback -- it really means a lot!
And if you haven’t tried it yet, swing by and check it out here: https://ldjam.com/events/ludum-dare/57/descent-protocol-1