LDJam user 372938

Ludum Dare 54

Dark Waters - Day 1 progress

Phew, 14+ hours of gamedev done!

As a spontaneously assembled team of a Developer, Tech Artist and a 3D Artist, we wanted to do something dynamic and action based this time. Two ideas emerged victorious from the brainstorm:

1) Boss battle where it cuts the space available to the player

2) Pitch dark labyrinth that only lights up a bit during player's and monsters attacks We decided to combine them together in a Light based boss battle - meaning that the player's visible Space is severely Limited, forcing them to focus on brief flashes of light during the attacks to figure out Boss location and intention.

"Deep sea" emerged as a natural theme for the Darkness/Light gameplay mechanic: darkwaters_cut.gif

4634624634.png

20230930_111442.jpg

Dark Waters - Day 1 Progress

Phew, 14 hours of gamedev done!

As a spontaneously formed team of a Developer, Tech Artist and a 3D Artist, we wanted to make something dynamic and action based this time. The following ideas survived the brainstorm:

1) Boss battle where it cuts the space available to the player

2) Pitch dark labyrinth where the only way to see something is to attack or get attacked We decided to merge them together and settled on a Lighting based Boss Battle, where the players visible Space is severely Limited and can only be briefly enlarged with flashes of light during the attacks.

"Deep sea" emerged as a natural theme for the Light based gameplay: darkwaters_cut.gif

4634624634.png

20230930_111442.jpg

Ludum Dare 56

Oozemancy

Half of the day was spent arguing and fighting over the Brainstorm, time to start an actual gamedev :P

We decided to make a VR game about an Oozemancer trying to retrieve the Slimeonomicon from the Tomb Of Giants. Your weapon of choice are going to be the swarms of these cute little slime creatures that stick to surfaces and to each other. So you can pass the bridges by slapping a bunch of tiny slimes into as big Slimy Bridge, stick them to the wall to climb up, throw them at enemies, etc. image.png

Oozemancer is live!

Woohoo, we are done! First VR project in our lives, puzzle platformer about the adventures of the Oozemancer with their jumpy tiny slime companions. Summon swarms of them to overcome the jumping puzzles and steal the Amulet of the Ooze King!

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