LDJam user 409682

Ludum Dare 59

Can't wait

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It's my second try. I hope this time I can finish the game in time :)

I prepared a simple intro and wrote a script to publish the game on itch.io. I'm a bit worried and tired now. Probably going to sleep.

How is your preparation going?

For the Emperor! :)

Win condition added — now focusing on gameplay!

It took me about 6 hours to build the skeleton of the game. This is the first time I feel like I might actually finish a game in 48 hours.

Still a lot of work ahead — pressure, UI, music, SFX, and models.

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My debut — and I’m proud of it

I made my first game! And it turned out to be a rhythm game.

There’s still a lot to polish, but my friends are already playing it, and that honestly feels amazing.

Last time I joined Ludum Dare (LD57), I couldn’t finish anything at all. And now I have a complete game — with its own flaws, but still something real.

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https://imgur.com/a/r2k1epx

P.S. How to upload webm?

My first ever game is finished!

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Just finished my first game. I’m exhausted, but it was totally worth it. The feeling is incredible. Especially since I managed to do it in Compo.

Big thanks to the organizers and all participants. Good luck everyone, and have fun playing!

https://ldjam.com/events/ludum-dare/59/beat-the-signal

Beat the Signal — a rhythm bullet hell

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Didn’t expect this game to get this much attention… but here we are.

People are actually playing it. Surviving. Dodging bullets. That’s wild.

It’s a fast-paced rhythm bullet hell — move, react, dash, and try not to get overwhelmed as everything syncs to the beat.

Think you’ve got the reflexes? Or just want to vibe to some good music? Give it a shot and see how long you last.

It’s still a prototype, but I’ve got a lot of ideas on how to push it further. Now I’m curious — would you like to see me polish and expand this?

ld

thats it.