LDJam user 413537

Ludum Dare 57

Depth can mean many things.

Hi there! We’d love to share our game with you.

Depth can mean many things. Some might think of oceans. Others — of dungeons, the mind, or something more mystical. We weren’t sure at first either — until we stumbled upon our version of it: the depth of a moment.

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This is a story about memories. Small, warm, awkward, important. Sometimes almost forgotten, but somehow still precious. The kind that stay with us and quietly keep us warm on especially cold nights.We wanted to make a game about simple things — sitting by the fire, burning marshmallows, a guitar that’s still not quite in tune. Because it’s these little, imperfect, sometimes silly moments that bring out the truest emotions — and become the mosaic of our lives.

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Sure, we only had three days, and we didn’t manage to build everything we imagined. But we focused on what mattered most: the atmosphere. The kind you don’t explain with words. The kind that lives in the tiniest details. We hope you can feel it too.

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Music, sounds, and UI

We created and animated a lot more than what made it into the 3-day jam build — including music, sounds, and a full UI that just didn’t fit in time. Still, we’re excited to keep working on the game, add everything we made, and even expand it further. The idea is pretty ambitious, and we’re proud of how much we pulled off with such attention to detail.

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If you see potential in it, your support means the world. Thanks so much for all the kind words!

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And some mini-games that we didn't have time to make

miniemgames/emcutem1.pngmini/emgamesemcut/em2.pngminiemgames/emcut_3.png

Short gameplay video

We put together a short gameplay video — mostly to better show off the atmosphere and animations, since we put a lot of love into them! Hope you enjoy it and get a clearer feel for what we’re going for.

https://www.youtube.com/watch?v=msSY79oMjRY

Also, feel free to share your ideas for mini-games, puzzles, or even fun little secrets we could add!

Game Update

Hey everyone! We’ve got a few small but important updates to share:

  1. We added an interface! Now you can see how many tasks are left to complete a level, along with a few small quality-of-life tweaks. We tried to keep the atmosphere intact while making the experience a little clearer and more comfortable. man.png

  2. Sounds are finally in! All the sounds were recorded back in the early days of the jam, but it took us a while to actually bring them into the game. Now the forest rustles, the campfire crackles... and yes, the dog finally barks! dog.png

  3. Mini-game improvements. Especially the backpack — it's now a bit fairer and easier to complete. More fun, less random frustration! dude.png

  4. The ending scene! No more black screens at the end. Now there’s a small, cozy, minimalist ending to wrap up the story nicely. mashroom.png

You can play the more complete version of the game here: https://depth-of-moments.vercel.app

And we'd be really happy if you could rate the game too: https://ldjam.com/events/ludum-dare/57/depth-of-moments team.png

Thank you so much for playing, for all your feedback, and for supporting us! It means the world. ❤️

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Ludum Dare 59

Try Our Character Generator

Hi there!

We’ve been testing our character generator a lot lately, and honestly we’re really happy with how weird and varied it turned out.

There are thousands of unique faces already, built from lots of different eyes, brows, noses, ears, beards, clothes, glasses and other little details. 005.png

And all of it sits in this strange dystopian setting we’ve been building, with characters that feel a bit suspicious, a bit funny, and hopefully fun to draw.

Some faces can seem almost the same at first glance, which makes the details even more important. A mustache, eyes,ears, a hat… every little thing can matter when someone has to identify a suspect from your sketch. 004.png

That’s a big part of the game.

We wanted not only a lot of faces, but faces that are interesting to draw, even if you don’t usually draw at all.

And soon many more of them will end up in the cameras. 003.png

We’d love for you to try the game and share your portraits and thoughts with us. It means a lot, especially because we want to keep expanding the game and bring more of what we imagined into it.

Game name Almost the Same https://ldjam.com/events/ludum-dare/59/almost-the-same

Would love to see what suspects you catch 001.png

More updates about the game soon.

bug??

Hey, we’re honestly a bit confused right now.

Earlier today our game still showed around 50+ ratings, but a few hours later — after the final results appeared — everything seems to be gone. No score breakdowns, no placement, nothing. The page just suddenly looks very different from everyone else’s.

We spent an absurd amount of energy on this jam, so seeing that happen feels really discouraging and confusing. 2026-05-09 16.11.04.jpg What’s even stranger is that “Ratings Received” now says 142, even though not that long ago it was somewhere around 50–60.

Did this happen to anyone else? Maybe it’s some temporary Ludum Dare bug or recalculation?

A Strange Ending to a Great Jam

We wanted to share a small update about the weird situation with our Ludum Dare 59 game Almost the Same

At this point we’ve mostly come to terms with the fact that, because of a strange bug, our ratings/results probably won’t be counted properly.

Of course it’s sad. The whole team put an absurd amount of energy into this project over those few days, and seeing the game suddenly end up outside the Jam category right before results was honestly pretty heartbreaking.

But at the same time — jams are really about participation, making something weird and exciting together, and sharing it with other people. And in that sense, we still feel very much like participants of this Ludum Dare ❤️ 02.jpg

We’re genuinely happy with the feedback we received, especially all the comments and discussions around the game. We still hope we might somehow be able to see the actual category scores players gave us, because that kind of feedback is just as valuable to us as written comments.

On our side, we did everything we could: wrote emails, contacted people, tried to explain the situation — but so far we haven’t received a response yet, and honestly we don’t know if anything can still be changed.

Either way, this was an amazing jam.

And you’re all amazing. Seriously. Seeing so many creative, strange, funny and inspiring games in just a few days is always something special.

Thank you ❤️ 03.jpg

More details about the bug here