Allanis

LD23

#LD23 HERE WE GO!

I have been a spectator of Ludum Dare for a fair while, and I have decided to actually participate this time around.
The weekend booked off of work, Snacks purchased to indulge on, themes being voted on. I is ready!

I will be entering the competition, the atmosphere seems a little more to my liking. Tools?

Programming: – C/C++  – Using a library I have worked on for LD. https://github.com/Allanis/LibD

Platform:  – I write all applications under Debian, and strive for cross-platform compatibility. Expect Linux and Windows builds.

Graphics:  – Gimp, Tiled, maybe some inkscape too.

Sound:  – http://www.superflashbros.net/as3sfxr/ – Maybe some Audatious.

And with that. I’ll see you all on the other side.

 

LD28

Time to play the game!

I’ll be taking part in destroying myself this weekend.

I’ll be using:
VIM
C/C++
OpenGL
SDL
LibD – https://github.com/Allanis/LibD
Tiled
Gimp

Writing primarily on Linux, but I should have a Windows build too. — Play Nice!

Comments

indietom
13. Dec 2013 · 13:20 UTC
But, but Elysian Shadows?

“You Only Get One”

Well, I’m being a little ambitious for 48 hours. I’ll be writing a small RPG with battle spawns based on what I go with, you will either be able to select one party member to battle the opponent, you will choose these based on party members stats. Or you will have various attack types and you can only select one for any given opponent. Battles will crop up randomly when outside of a town, you can trade loot for more abilities inside town stores.

Time to grab some sleep and then get started. Good luck everyone.