My first Ludum Dare, and I finished!
That was fun!
I wrote a simple Zelda-like that is actually more a Binding of Isaac-like.
Didn’t think I could finish a project like this in just 48h, but then again it lacks a lot of polish. The boss-fight(s) for instance are extremely rough.
I wish I had more time to implement enemies with more interesting patterns and also room layouts. Most of the time was spent getting the core mechanics to work, so I had no time to do more room layouts, altough the floors are semi-randomly generated.
You can get it here
