Greltam

LD21

Intent – Petris

Well, I followed the last Ludum Dare, the escape one, after someone posted Notch was doing it on my D.I.C.(I’m not a fanboy). At the time my power cord had severed and I did not enter. So this Make Monies compo came out and I thought in the back of my head(“Maybe I could do that? I’ve already got a few proto’s in the system”).

So after some work on a 2D Action-RPG I’ve got in the pipeline, I figured I would revisit a game I had made earlier in my attempts to learn game programming. The game would be Petris, Tetris(tm) but using pentominoes instead of tetrominoes. I had the idea after playing many hours of Tetris(tm) on my cellphone, and thinking it’d be fun with another subset of bricks.
I’ll try to insert the youtube video below Petris

Comments

13. Oct 2011 · 18:48 UTC
I remember playing a tetris variation when i was a wee lad. It had 3 4 and 5 block combinations. Will this only have the 5 block kind?
digital_sorceress
13. Oct 2011 · 19:00 UTC
I dare you to do it in under 15 minutes.. :p

Petris Update

I’m currently trying to get Indievania to host my game, Petris. Over the last week I’ve implemented Marathon, Timed, and a 20 Line mode for Petris. Also the ability to save scores to a text file. Here’s the title and game screen:

PetrisTitleScreenPetrisGameScreen

 

Issues: I’ve got two things I’m worried about. 1-The blocks while playing the game don’t line up perfectly. 2-I use Java’s graphics to draw text, which makes it not look the greatest…

Goals: I plan on fixing the block issue in the near future, and try to learn bitmap text drawing. Also, maybe flesh out the bg music(wrote it myself). It’s 2 short parts that play over and over and might make other people go crazy. If people want the ability to switch polyominoe sets, I’ll try that too.

Comments

digital_sorceress
20. Oct 2011 · 09:41 UTC
The way the blocks don’t line up looks consistent across rows and columns, so is probably due to game coordinates and screen coordinates not lining up.

If the window can be resized, there will be problems with pixel graphics not being drawn in the right place.