MrAwesomeHimself

LD27

my entry tools

will be visual studio, c++, cegui for us, fmod for sound, raknet for internet if necessary. photoshop 5/gimp for 2d art. any 3d stuff will probably be procedural.

sound effects, audacity.

 

cheers – this will be my first attempt at a game in a weekend.

Libraries made available

Still not quite sure what i’m going to do, though time runs out.

 

Making some libraries i’ve written available – its win32 stuff, using visual studio c++

these are a 3d maths library

https://dl.dropboxusercontent.com/u/40806411/ludumdareShare/twMath.rar

 

an input library incase I decide to do something needing joypads

https://dl.dropboxusercontent.com/u/40806411/ludumdareShare/JTInputLib.rar

 

incase i do some route finding ai

https://dl.dropboxusercontent.com/u/40806411/ludumdareShare/RouteFinding.rar

 

basic 3d object lib, can load .ply files and display them, uses opengl.

https://dl.dropboxusercontent.com/u/40806411/ludumdareShare/ObjectPolyBase.rar

 

cheers – hopefully inspirations soon arrives.

edit: might use this texture code I cobbled together.
https://dl.dropboxusercontent.com/u/40806411/ludumdareShare/textureLoader.rar

 

a bit minimalist at the moment.