PockeTiger

LD28

Charity Game Jam II Turbo

Hai, everyone!

I’m pretty new to LD and while I’m looking forward to participate in LD28 there’s still quite some time left. I’m sure all of you have seen the Charity Game Jam annuncement on the top of the site by now but I’d like to point it out again with their youtube video.

It’s a nice opportunity to practice a bit and hone your skills before the madness that LD28 will bring and all the same time you can make up for all the naughty things you have done this year and move your name over to Santa’s Good Kids’ List so…

Don’t hesitate… Put that Charity Button to work on a great game!

Comments

22. Nov 2013 · 20:09 UTC
Thanks for blogging about it! Good luck and have fun!

Charity Game Jam progress report

Hai everyone!

I was thinking that Charity Game Jam is a great opportunity to practice for LD 28 and also get some hand on experience with Unity 4.3’s 2D toolsets so I didn’t wasted much time yesterday morning and started to create my art assets. Things didn’t went smoothly though as our ISP went Boom early in the morning and the lack of Internet was painful.

Fortunately this morning the service risen from it’s ashes and I can give you this small update on what the hell I’ve been doing so take this piece of art [notes: don’t get your hopes up people, I’m not an artist, but I can tell I’m not alone by browsing some past Posts :3 ]:

It's a Witch's Hut.

Witch’s Hut

Tags: Charity Button Challenge, Charity Game Jam, charitygamejam

I’m in…

I’m out of my mind… sort of…

My very first game developer experience is still fresh (for Charity Game Jam 2), haunting me ever since… yet here I am…

Alice’s World is buggy and I’m patching it up as my time lets me (sadly work keeps me from polishing much). There’s a handful of issues with my ISP at home as well but a friend can help me out probably in the time of need.

Anyhow I found my first jam to be fun and painful at the same time. I’m very pleased that I was able to do something and while it’s far from perfect but I’ve learnt a lot from this small project and I’m pretty confident with a bit more time and research I’m gonna be able to polish Alice’s World up a bit and let people enjoy this tiny adventure. The development went as expected though – I made a lot of rookie mistakes.

Nevertheless I’m gearing for LD28.

  • Engine: Unity 4.3 (2D toolset)
  • Graphics: Gimp
  • Code: C#
  • A full table of white chocolate

Hopefully in the weekend  I’ll be able to make it and also patch up Alice’s World. I’m pretty determined to do this so let it roll guys.

~ Wishing Luck to Everyone on the Jam! ~ And peaceful Holidays to rest it up after the Chaos of this event. ~

Giving up.. for the moment…

The compo is going to end shortly and I’m far from what I’d like to achieve with this piece of game. I’m not ashamed – pretty sure there were a lot of other people throwing in their towels.

I’m going to finish this game up later. I’ll just need some sleep right now before starting the long week of work tomorrow.

You may try my Charity Game Jam entry on this link if you wish. I’m gonna post up the game I wanted to build but failed to do so in these 2 short days. However there’s still a lot of polishing to do on that one.

Wishing the bests and looking forward for the entries of those who succeeded :3

See ya in the next LD too – Gonna get some experience til then so I’ll do better on LD29.