Let’s begin.
This will be my first Ludum Dare competition (and my first game for that matter).
My tools will range from:
Frameworks: Love2d, SFML, or Flixel
Sounds: sfxr, or bfxr.
Music: I’ll find something.
Yeah…
This will be my first Ludum Dare competition (and my first game for that matter).
My tools will range from:
Frameworks: Love2d, SFML, or Flixel
Sounds: sfxr, or bfxr.
Music: I’ll find something.
Yeah…
I guess I’ll be doing this too with no time to do it.
LOVE2D is the framework.
Music comes later.
Art comes later.
Prototype first.
Gotta go fast.
So. Working is a drag.
I’mma make a game in two hours.
SO.
I am also doing LD29.
My mission? A game in Moonscript and LOVE.
My ship? A derped out, 3GB of RAM, 1.2Ghz lappy-toppy missing its left Ctrl key, running Arch Linux.
IDE? What are you, a plebeian? Clearly, Vim is the only text editor.
Yup. B)
#2kool4skool
Title pretty much says it all.
I was already at the shop by the time LD started.
Just woke up from a nap.
My progress? I have absolutely nothing planned or coded.
Is it worth spending the time to do the compo/jam?