First Ludum dare
Well i have signed up and workspace seems ready, just waiting for the compo to start.
Tools to be used:
Workspace:
Ready and waiting.
Well i have signed up and workspace seems ready, just waiting for the compo to start.
Tools to be used:
Workspace:
Ready and waiting.
After about 3 hours I finally have come up with a concept that is I can build within the time that ludum dare allows.
Graphical style: steampunk
Viewpoint: 2.5 sidescroller
Concept: Basically the player is an airship with several “attractors”. When the player destroys an enemy they can use the attractors to attract the parts (or all) of the destroyed enemy. Parts can be shot off by enemies , also some may help (extra weapons)or hinder(explosives) the player. Eventually the player “evolves” by attracting all the parts of destroyed enemies.
Well I did not complete my entry in time for the deadline. But I have made all the source files available for download Here.
Can’t wait until the next ludlum dare.