Strom

LD24

First concepts and idea

After about 3 hours I finally have come up with a concept that is I can build within the time that ludum dare allows.

Graphical style: steampunk

Viewpoint: 2.5 sidescroller

Concept: Basically the player is an airship with several “attractors”. When the player destroys an enemy they can use the attractors to attract the parts (or all) of the destroyed enemy. Parts can be shot off by enemies , also some may help (extra weapons)or hinder(explosives) the player. Eventually the player “evolves” by attracting all the parts of destroyed enemies.

 

First Art

yay!

After the first day

Items Complete:

  • Player graphics
  • Player physics scripts

Items working on:

  • Player attract script
  • Debris attraction script

Items not started yet:

  • enemy graphics
  • enemy AI
  • Sound FX/Music
  • level design
  • HUD
  • Menu

Still lots of work to go.

The end (for now)

Well I did not complete my entry in time for the deadline. But I have made all the source files available for download Here.

Can’t wait until the next  ludlum dare.