Special Wondering…
I know lots of games out there are the following ( c++ c# java python? maybe javascript ) but i wanna take it up a notch and wonder if use 6502 assembly making a game with that instead of the old used stuff. Well I just wanna know if that’s fine. Note if i do. the testers will need an emulator of some sorts to run it
Thanks for taking the time to reply!
Peace!
Tags: 6502, 8-bit nes assembly homebrew, assembly, coding
Of course I would only recommend making a game for those platforms just for the sake of being different, but remember that people will need to download an emulator to play your game and configure the emulator, which is a big turnoff. Not only that but you’ll also need to invest way more time developing the game engine, time that could be used to enhance visuals, sound and complex game mechanics. There are other drawbacks. Emulators aren’t perfect representations of the hardware, so get ready to battle strange and undesirable bugs. Finally, unless you are already familiar with the system architecture, you’ll have to do a lot of homework first.