Zaid

LD25

Villains always were cowards…

screenie

 

This is all I have so far on a rogue-like(ish) dungeon crawler I’m working on. You play as a villain with his side-kick demon spirit as they run away from a hero who’s fallowing them into the dark depths of a dungeon. You can use your dark magic to fight off monsters; and set traps for the hero. But be wary, the deeper you go in; the quicker and more determined the hero gets.

Let’s just hope this isn’t too ambitious to finish by the deadline. :S
++Zaid