Absor

LD31

Day one over, time to sleep!

First day of my first LD is over. Was fun and got a lot done.

I’m using Unity3D and a little bit of Blender (no skills). Sounds are from random noise generators.

Decided to make a maze crawler survival game for the compo, this took some time to come up with as the theme wasn’t the easiest.

Here is a link to Unity web player version: http://absor.github.io/demo/. Any feedback is welcome!

I am streaming my progress at http://www.twitch.tv/absoa, feel free to drop by. I will be back in about 8 hours maximum.

Tags: compo, progress, unity3d

Comments

panda
07. Dec 2014 · 02:21 UTC
Very cool! And in 3D and everything, too! It’s pretty difficult, though, being so dark. We have to remember the whole maze!

Holy progress batman!

Second day has started and some progress has been made (a lot slower than yesterday).

My game needs a win condition and probably at least one more type of enemy. Any suggestions and feedback is welcome!

Playable Unity web player version here! Gameplay video here!

Still streaming (very lonely :P) at http://www.twitch.tv/absoa.

 

Comments

wmey
07. Dec 2014 · 13:38 UTC
Hey so I just played your game and it was a lot of fun. I really love the concept and the music!