Some progress today
Using the Sokoban Kenney assets for now, later will be replaced with my own crappy programmer art, I hope...

Using the Sokoban Kenney assets for now, later will be replaced with my own crappy programmer art, I hope...


Here is my progress for the 2nd day. Gameplay almost finished!
Assets and music work tomorrow, and fixing the details.

Let's do it! The final hours.
This was my first LD, it was fun!


You can check it you here: https://ldjam.com/events/ludum-dare/39/pickup-all-the-power
go! go! go!


I finish my game for this. You can play it here: https://acoto87.itch.io/ld40-crapbag or visit the page of the game: https://ldjam.com/events/ludum-dare/40/$59863

You can play my game for this edition of LD here: https://ldjam.com/events/ludum-dare/40/crapbag You should be able to finish it in less than 5 minutes, so give it a try.
Let's see what happen this time. Can't wait!
Thoughs?
I think I got something cool, let's see if I can make it happen.
I have a simple platformer mechanics going on, tomorrow integrate with the other mechanic from the other genre, some enemies, and, and, and, art!! 😖

That's it, I'm gonna sleep, see you all tomorrow.
How you people are doing? I just woke up to work all day on this incompatibility combination thing.
Here it is, some goomba-style enemies, aren't they beautiful?

The timer on the upper right is important!


I'm going to bed. I'm a little bit tired of working all day on this, but definitely worthed. The game is looking good. Tomorrow for the final touches, more levels and upload. See you all tomorrow.