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LD32

I’m in !

Got into gamedev during mini-LD#58 (the PONG one). Took me half a week to barely make a ball bounce on a paddle, but I had some good fun doing it, I must say, so I’ll be IN for the very first time this weekend.

I’m willing to submit something finished, but sadly I won’t be available all the time so jam it is (I’ll still try to stick to compo rules except for the 48-hour timeout).

The tools !

Code: HaxeFlixel and FlashDevelop. Nape physics engine if needed (I used it for my pong entry).
Editor: Tiled if needed.
Graphics: Gimp and (not very likely) Blender.
Audio/Music: Cubase LE6.

The goals !

  • Make something that works and is fun to play.
  • Put some nice audio and music in it.
  • Learn and train on HaxeFlixel/general gamedev.

… and have fun of course.

Also, I likes the idea of posting desktop pictures, so here is where I’ll be (for a good part of) this weekend.

LD34

I’m in LD#34 !

Long time no see !

Now that I made a wallpaper, I had to get in.

LD34 wallpaper

LD34 wallpaper

My first was ld32, my second will be 34. I started with Haxe but I want to try something with unity this time.

I’ll probably use the following:

Unity 5.3 (didn’t try the webgl build yet but I hope it got better ^^)
Blender
Gimp
Reason and Audacity for the sounds/music

Again, my main goal is to make something simple but enjoyable. Also, I hope I’ll have enough time to put art in it o/