Pin Jolt devlog
Dynamic floor affected by force. This will be the main play-ground.

Dynamic floor affected by force. This will be the main play-ground.

I started prototyping Cubis puzzle clone a few days before current LD 50 begin. Early progress I can show just flood-fill testing really.

Scary theme I must admit. But hey things unavoided happened in our life and discouraged us sometimes. At the end we were able to face and stand strong. That kind of things cycle, repeat wtih or without delay. Wait... did I say cycle? Ah yes there must be something with cycle to overcome unevitable situation.
#cycle#cycle#
c c
y | y
c - o - c
l | l
e e
#cycle#cycle#
And We have wheel of fate to counter them.

Lumines. That puzzle title came up to my mind when timed game is more less the theme for the jam. The theme suggest constant pace throghout the gameplay which is match already the Lumines's core mechanics.
It's kind of puzzle genre to me since first game title came to my mind is Sokoban which is suited the theme. But hey I might end up with physics based game too since there is certain constrains too to overcome. A premise were done at least.