Spawn. Meow. Die.
Meow. Meow? Meow! MEOW!!!
Ok. Need to develop with sound turned off for a while....
Meow. Meow? Meow! MEOW!!!
Ok. Need to develop with sound turned off for a while....
Late start. Almost decided to do something else.
Have fun.
2 minutes in, and I already hate the theme. Must be a game jam.

Not much else though. Still struggling with the theme.
Didn't touch Unity in nearly a year ... and it shows.
Well, slowly accelerating.

I am so rusty ... must have been all that #rustlang in the last year ;) Also: Visual Studio is soooooooooo sloooooooow.... switched to Rider.

Nothing much else to say. Still don't like Unity.

Everybody needs boundaries.
So does our path.

I forgot how much I hate Unity, and it constantly rainbowballing on the tiniest of changes.
Will catch some sleep, and decide if I restart in Unreal, or just pull through.

Had a bad day yesterday, but decided to try to salvage what is salvagable, and dig myself even deeper into this hole. It's a learning thing anyway...
Still fooling around, but this is actually starting to be fun.


And with it the main game loop.
Too tired, meds kicking in soon ... will upload this, and see what happens.

Consider this experiment done.
https://ldjam.com/events/ludum-dare/46/keep-it-alive-14
... but I wanted this obstacle in from the start,
so I added it for a future release. (Too late for Compo, but still in Jam time.)
