72 hours, 9 hours of sleep, 1 finished game
A day later, I'm sitting here amazed: I finally finished my first Ludum Dare and my first completed game jam that I've ever participated in! A lot of work was done over these 3 days I slept only 9 hours, and I haven't felt this happy and energized in a long time.

There were so many ideas! Of course, not everything made it to the end time just wasn't enough, and I was disappointed when I realized the game wouldn't have all the animations I planned to add. Like many artists, looking at my art to-do list, I thought: "This won't take long." But when I started working, my perfectionism showed itself in full force. I was trying to make the project as beautiful as possible, and considering it was my first project, I was terrified of messing it up.

The art and sounds took about two days, then another half day for revisions. It was a long but interesting journey. Big thanks to my coder for his contribution he did fantastic work, spending a lot of time on it. It's a shame we couldn't find a musician, so I had to figure out Sonic Pi myself to compose music in 8-bit style. I didn't do it perfectly, but I gave it my best shot.

If you've read this far thank you for your attention! With your permission, I'd like to invite you to test our game and leave your feedback. Your opinion means a lot to us!
https://ldjam.com/events/ludum-dare/59/wavelatro

