Creepy Crypt Critters - A brief summary of what was done since Ludum Dare !
Hi everyone,
The end is near! This Ludum Dare has been my very first, and I’ve enjoyed every moment of it. With the results on the horizon, I wanted to reflect on what we’ve accomplished since submission.
Working around 2-4 hours a day, with graphics support from my buddy Leo, we’ve managed to:
- Completely overhaul the visuals (still a work-in-progress)
- Add some basic animations to bring the game to life
- Rework dialogue management, now with event controls and SFX integration
- Redesign the storyline management, laying the foundation for multiple paths and endings
- Get our Steam page created and approved (yay!)
The game has grown from a simple RPG-inspired memory-game concept to an interactive story with casual gameplay mechanics. There’s still a lot to be done (especially the real RPG-mechanics, WIP) and nothing is set in stone just yet, but I’m excited to share this journey with you!
As always, any support on Steam or Itch is greatly appreciated! :)
Below, you can see how it’s all evolved in pictures.
Also, both versions -JAM and Dev- are accessible, for those who would be interested. - https://arcade-eleven.itch.io/creepy-crypt-critters-jam-version - https://arcade-eleven.itch.io/creepy-crypt-critters - https://store.steampowered.com/app/3287220/CreepyCryptCritters/
Regards, Joel
Submitted

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