Let's get it started!
Started planning and thinking. Ours first LD, little nervous.
Started planning and thinking. Ours first LD, little nervous.
Draft idea


Decided use to lamps and butterflys it's flys up to. We will be cute and a little creepy


Modeling with Autodesk 3d max and drawing with Photoshop or drawing with Photoshop at once
It would seem four hour of hard work it's should be someone blowing a fuse but we're too good in this to do something like that ^_^
Working with the form. Testing a playing prototype behind a scene :)

Without a sleep, food and rest. It's look more pretty we had even imagine. Work on a background and little details right now.

Someone "programing on a calculator" and only hardcore Russian boys write specs on abacus! :smile:
We decided to name the game as Edison Lamp and drawn really awesome pic for top! Final is coming. Ready for some good game.
Fading lamp's light. Each yellow energy clot is like a gold bar, rare and desirable. Oh, these annoying fireflies ... Wow, it seems I found a pattern - I need to collect 5 different colors clots in the right order to get energy. At the same time, these irritating fireflies will burn, nice. Oh, I almost missed it, need to collect energy clots too!
Let my lamp stand burn bright!

Checkout our first LD game. I'm sure you will enjoy this:wink:
Fading lamp’s light. Each yellow energy clot is like a gold bar, rare and desirable. Oh, these annoying fireflies … Wow, it seems I found a pattern - I need to collect 5 different colors clots in the right order to get energy. At the same time, these irritating fireflies will burn, nice. Oh, I almost missed it, need to collect energy clots too! Let my lamp stand burn bright!
https://ldjam.com/events/ludum-dare/39/edison-lamp

Oh, finaly i got a Vacation! It's time to join the Jam! Themes are awsome, can't wait final theme anouncement:)
As you can hear: 80% of work usualy doing in last 20% of time:) Well... now I have game logic core, time to build level and integrate it to scene. 21 hours left. So small time, so much to do :)
P.S. Catch some intermidiate screenshot
Yeah! That was a hard weekend, but we did it! Concept was too compicated for 1 Programmer, 1 Artist and 1 GameDesigner. That's why we dont have any tutorial in our game :( Check it and let me know if some mecanic confuse you a lot, i'll add it's description. Now it's Time to make WebGL build and sleep a little.
P.S. Check this out, friends. https://ldjam.com/events/ludum-dare/49/mental-hostpital-simulator