Artyom Volkov

Ludum Dare 54

Post-jam update

We did a post-jam update for our game:

  1. Fixed main menu controls after quitting from pause menu

  2. Nerf difficulty on 2nd and 3rd levels

  3. Add crosshair

  4. Improve mashroom visual clarity

  5. Improve bullets visuals to make them easier to read

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Thank you everyone!

We tried our best to deliver a small game, and it seems we managed to do it. See you next time!

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Ludum Dare 55

There are sleeping spammers around us

For example https://ldj.am/$337539 this account now spams into comments and there's no way to do with it at the moment.

Hope @pov will do something

We did it!

https://ldjam.com/events/ludum-dare/55/necrohold

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Fun fact

In our submission all enemies shoot projectiles, even melee enemies. It feels strange when you know about it, but in the end it works extremely well and doesn't hurt player experience. Unlike our menu setup...

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