avarisclari

LD23

Testing…

I have officially submitted an extremely early build that whill continue to update throughout the MiniLD. This game will never become a full one. On the upside, this is literally my first ever game. 😀

LD26

Second Time In

This time I have someone to help me with the art, allowing me to focus more on the code and this time get a game out with more than look at an object. LOVE is the engine again, with at least one extra api. I hope you guys enjoy what we do, and we will see you this weekend.

Edit: While I’m not sure all the tools my friend is using for art, I can be sure we are going to be using zbStudio and GIMP

Indianapolis Event Maybe?

I’m thinking of hosting an event here in Indianapolis, but I’m not 100% sure if I can trust people as the only place I can host it is in my studio apartment.. If I generate enough interest though, I say I do it anyway. If something goes missing, I will know anyway 😛

Comments

SuperDisk
22. Apr 2013 · 18:25 UTC
I live in a location near Indianapolis, but most likely will not be able to come
23. Apr 2013 · 16:03 UTC
I’d love to do it and would generally be in Indy, but this just happens to be the weekend that I’ll be out of town. Perhaps next time?

Seconding In :P

Alright, I’m doing both the Jam and the Compo. BRING IT ON!

The compo will be using Ren’Py, and the Jam will be using LOVE. I’ll see you all there.

LD27

I’m back!

I’m in again. This time I’ll be using SLUDGE to make a Point n Click. That brings me to having used LOVE 2D, Ren’py and Sludge. Yes, I’m getting around. So yeah. Tools are:

 

Musescore (maybe, music is not a necessity)

GIMP

SLUDGE

ZBStudio