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Ludum Dare 45

Hello world!

Hello, this is my first Ludum Dare. My goal is to create Windows-playable 3D first-person-something with procedural everything using SDL for input handling & output drawing. I have already written some C code, which is capable of: - rendering untextured terrain and walls (in quite a strange perspective) - drawing primitive fonts - control player with mouse&WASD - so far it is all, lol scr_1.png

Start with nothing, end with nothing

Full day of fighting with back&forth object and terrain drawing in my pseudo-3d pseudo engine. It unlearn drawing walls, but learn to draw some textured transparent objects instead. At least it is not lagging. scr_2.png