bigsylvain

Ludum Dare 46

Woodpunk

Try it out

-> https://ldjam.com/events/ludum-dare/46/woodpunk

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​The whole island is in peril after a dark wizard unleashed dangerous creatures all over the place… Baxton must leave after gathering their friends… but they are a capricious bunch! Find as many of them as you can, then get to the boat while keeping them alive!

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A team effort

It was our first jam project as a team of 8! Personally, I was never part of a team of more than 3 people. This meant that we could focus more on specific tasks instead of being affected to several roles (and let more talented people use their skills).

In many aspects the game was production hell BUT we got so much done: - NPCs w/quests and minion followers Dialogue.gif - Crafting via radial menu Craft 1.gif - Dynamic music (blended combat themes) - 0 placeholder assets, gorgeous pixel art & original sfx NpcWhite.gif - Intros, outros, etc - i18n (FR+EN)

Some stats

  • 72 hours
  • 8 of us: three 2D artists, two musicians+sfx producers, three programmers
  • 9-page design document
  • 300x300 tile map (underworld was cut)
  • 22-track OST
  • 6 NPCs, 5 quests
  • 6200 lines of JS
  • 87 graphical assets (most of them animated) Walk 1.gif

Conclusion

It was fun! We're currently working on the post-jam version with all assets implemented, the underground world, better sfx, better gameplay, and much more!

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